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Position - Character Artist and Animator
Platform - PC
Release - 2014
Quantum Resonance is a game made for the Gameboy Jam 3, hosted by GameJolt. We were restricted to a palette of 4 colors and a screen size of 160px x 144px. The challenges for me were to make characters and enemies that could be seen in front of any background and that character movement would be noticeable. I made use of the contrasting dark red and light green colors to both ensure that characters could be seen no matter what the background color was and that the parts of the characters that were in motion/more important to see were highlighted and obvious.